Lexi word game for mobile phones - fact sheet

Gameplay

Lexi does not use "canned" games. Letters are chosen at random from a pool reflecting English language usage frequency. With trillions of possible letter sequences, the chances of ever playing the same game twice are negligible.

You use the navigation keys or numeric keypad to move each letter around the playing space. When the letter is in place, press the fire key to get the next letter.
Illustration of flipping between player's game and Lexi's game
Press the * key to flip between your game and Lexi's game

Lexi plays the same letters as you do, using an artificial intelligence algorithm. You can see Lexi's game at any time during play by pressing the star key (*).

On the Settings display, you can decide Lexi's skill level.
Lexi's score shown at foot of display
When the game is over Lexi's score is displayed

At the end of a game, Lexi's score is displayed at the bottom of the screen, unless you get a "High score!" message. In this case, the display switches after a second to the new high score tables...

High Scores

High score display
Put your name on the high scores display

Other Features


Sound Effects

On Nokia phones the game has a sound effects option, controlled from the Settings display (default is off).

When the sound effects are turned on, short tone sequences are played each time a high score is achieved and when the player flips to and from Lexi's game.

Compatibility

Lexi is a Java program, developed using standard J2ME MIDP 1.0 code. The software uses the Nokia FullCanvas and GameEffects classes if they are available.

The animated displays below show how the game looks on a variety of handsets.
Nokia 3510i Nokia 3510i
Nokia 7210Lexi moves example showing animation effects
Sony Ericsson T610 Sony Ericsson T610

Actual device testing has been carried out on a Nokia Series 40 phone (6610). The software has been extensively tuned, for fast response to all player input. See the Lexi phones page for details of phone models supported and not supported.

Jar size: less than 64K.

Heap memory required: less than 200K.


Further information

Please email info@lexigame.com for further details.